/*=========================================================================

  Program:   Visualization Toolkit
  Module:    vtkGPUInfo.h

  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
  All rights reserved.
  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

     This software is distributed WITHOUT ANY WARRANTY; without even
     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
     PURPOSE.  See the above copyright notice for more information.

=========================================================================*/

/**
 * @class   vtkGPUInfo
 * @brief   Stores GPU VRAM information.
 *
 * vtkGPUInfo stores information about GPU Video RAM. An host can have
 * several GPUs. The values are set by vtkGPUInfoList.
 * @sa
 * vtkGPUInfoList vtkDirectXGPUInfoList vtkCoreGraphicsGPUInfoList
 */

#ifndef vtkGPUInfo_h
#define vtkGPUInfo_h

#include "vtkObject.h"
#include "vtkRenderingCoreModule.h" // For export macro

class VTKRENDERINGCORE_EXPORT vtkGPUInfo : public vtkObject
{
public:
  static vtkGPUInfo* New();
  vtkTypeMacro(vtkGPUInfo, vtkObject);
  void PrintSelf(ostream& os, vtkIndent indent) override;

  //@{
  /**
   * Set/Get dedicated video memory in bytes. Initial value is 0.
   * Usually the fastest one. If it is not 0, it should be taken into
   * account first and DedicatedSystemMemory or SharedSystemMemory should be
   * ignored.
   */
  vtkSetMacro(DedicatedVideoMemory, vtkTypeUInt64);
  vtkGetMacro(DedicatedVideoMemory, vtkTypeUInt64);
  //@}

  //@{
  /**
   * Set/Get dedicated system memory in bytes. Initial value is 0.
   * This is slow memory. If it is not 0, this value should be taken into
   * account only if there is no DedicatedVideoMemory and SharedSystemMemory
   * should be ignored.
   */
  vtkSetMacro(DedicatedSystemMemory, vtkTypeUInt64);
  vtkGetMacro(DedicatedSystemMemory, vtkTypeUInt64);
  //@}

  //@{
  /**
   * Set/Get shared system memory in bytes. Initial value is 0.
   * Slowest memory. This value should be taken into account only if there is
   * neither DedicatedVideoMemory nor DedicatedSystemMemory.
   */
  vtkSetMacro(SharedSystemMemory, vtkTypeUInt64);
  vtkGetMacro(SharedSystemMemory, vtkTypeUInt64);
  //@}

protected:
  vtkGPUInfo();
  ~vtkGPUInfo() override;

  vtkTypeUInt64 DedicatedVideoMemory;
  vtkTypeUInt64 DedicatedSystemMemory;
  vtkTypeUInt64 SharedSystemMemory;

private:
  vtkGPUInfo(const vtkGPUInfo&) = delete;
  void operator=(const vtkGPUInfo&) = delete;
};

#endif
